Something something /quest/ wants to be the little necromancer girl. By Nahkh.
In a few more words, the quest details the story of one Tiffany Blake, seeking to learn the black arts of necromancy to bring her brother back to life. Unfortunately, it now seems she has gone over her head.
Author's note: This article is intended for participants to collaborate on figuring stuff out. It'll be easier if you keep this page up to date. Also, hanging around #rubyquest or #tgchan when I'm updating is a Good Idea. Also, feel free to put wild theories in the discussion page, or the questdis thread.
Non-Authors note: This page was getting to be fucking huge, so information pertaining directly to the magic system has been moved to Tiffany: Runes
- 1 People
- 2 Factions
- 3 History
- 4 Magic
- 5 Creatures
The Protagonist Tiffany is a little girl. Her grandfather teaches her magic.
Gregory Blake Dad is still hurting over the death of Tony, but lately he's been expressing it as a protectiveness of Tiffany.
Julie Blake nee Kinsley A powerful warlock
Alexander Kinsley An old man who is skilled in necromancy. He is deemed a heretic by the Conclave.
The girl from the Goth shop. She's attracted to Dad.
Boy with BB-gun
Little Boy Outside School
The Reaper Man
Death AKA Guardian of the Underworld AKA Watcher from the Abyss
A warlock who's job it is to hunt evil stuff
A wise-cracking brand new apprentice from the Kinsley family.
Wolfgang Eidhart von Rothwald
The patriarch of the Rothwald Family.
A warlock from the Rothwald Family. Cousin to Julie Blake.
Turns out not everyone in the world is one big happy family working together in perfect harmony. Who'd have guessed?
The Kinsley Clan
A British Magical family. They have ancient magic stuff, a school, and some regulations regarding what is too evil to use.
The Rothwald Family
A German Magical Family. They have money, and are willing to use anything they can.
Lords of the Underworld
There are thirteen great Lords of the Underworld. All but two have signed the Compact, the missing two are Khezet the Unseen and Hakuman the Dreamer.
Long ago there existed powerful city-states ruled by wizard kings. They did all sorts of stuff that pissed off the Lords of the Underworld, who eventually went to war with the mortals. The war was known as the Harrowing, and was apparently devastating for the mortal side. Eventually the wizards did something that forced the Lords to agree to peace, and the peace treaty is known as the Compact. The exact contents of the Compact are so far unknown, but it essentially forbids the extension of life by magic and returning the dead to life etc. It also defines the duties and rules of the Guardian of the Underworld. It also tasks the mortals to create and maintain the border of the Underworld, known as the Threshold.
Main page: Tiffany: Runes Every creature is composed of three parts. There's "tuaftia" or "soul", "hanku" or "breath" and "haftsusha" or "spirit". Tuaftia is like that part of your soul that is uniquely yours. It was created when you were born and it will travel to the Underworld when you die. Haftsusha is more of a hand-me-down. Some time after your birth a spirit will choose you as it's host and when you die it will eventually find a new host. The exact criteria that spirits use to pick hosts is a little hazy, but they do tend to stick to specific family lines. It's also connected to the person's name. That's where the tradition of naming children after famous ancestors comes from, by the way. The haftsusha carries personality traits and stuff like that. It's what does magic. Runes are used to define the manner in which an effect should occur, and the haftsusha makes it happen.