Pixel Life

From questden
Revision as of 21:38, 30 December 2011 by LionsPhil (talk | contribs) (Fix cats)
Jump to navigationJump to search
Pixel Life
The Reaper.png
[Thread #1]
[Thread #2]
[Discussion Thread]

Pixel Life by Falcon

Pixel Colors

Red: This pixel is worth two in a melee. Strong deadly.

Blue: This pixel is good for creation. It will fix damaged, yet intact pixels and create new ones if your image is in good condition. Good for size and image development. Blue pixels passively heal or create pixels, the more you have and/or the higher the level the greater the effect.

White Boxes: Different from plain empty space, these boxes stop and absorb attacks and pixels. Good for defense and assimilation bonuses.

Black: Plain size pixels, sometimes underestimated for their usefulness.

Light gray: Reagents for special actions to to take place. These include, but are not limited to, using special attacks and raising pixel Lv.

[colored pixels can be spawned.]

Resolution

Leveling a pixel will make them more enduring and/or powerful. A pixel (other than white) is currently worth 1 hit. At level 2 they are worth two(2) hits. Increasing pixel Lvl increases your 'resolution'. This will make pixels of a certain colour stronger at the cost of size. For example, all black pixels you carry in your image will be worth two hits (2hp) if it reaches Lv2 but the amount of black pixels you have at the time of use will be quartered. Increasing your resolution will leave pixels only a quarter of their previous size but twice the strength, halving your power in the field overall.

Specials

Gain Special gives you knowledge of a special ability you can use and the conditions needed to use it. Special vary in strength based on the conditions needed to use them. Swarm's special required the use of: 1 L.Grey pixel and 5 red pixels. A special that costs a single black pixel, for example, will not be as powerful as one that requires 30.


Quests by Falcon

TGchan: Switch | Pixel Life